mirror of
https://github.com/FastTunnel/FastTunnel.git
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add Listener interface
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parent
0747b56e7c
commit
938f7f1ca2
162
FastTunnel.Core/AsyncListener.cs
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162
FastTunnel.Core/AsyncListener.cs
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using Microsoft.Extensions.Logging;
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using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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namespace FastTunnel.Core
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{
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public class AsyncListener<T> : IListener<T>
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{
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ILogger<object> _logerr;
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public string IP { get; set; }
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public int Port { get; set; }
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Action<Socket, T> handler;
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Socket listener;
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T _data;
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public AsyncListener(string ip, int port, ILogger<object> logerr, T data)
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{
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_logerr = logerr;
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_data = data;
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this.IP = ip;
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this.Port = port;
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IPAddress ipa = IPAddress.Parse(IP);
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IPEndPoint localEndPoint = new IPEndPoint(ipa, Port);
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listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
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listener.Bind(localEndPoint);
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}
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public void Listen(Action<Socket, T> receiveClient)
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{
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// example https://docs.microsoft.com/en-us/dotnet/framework/network-programming/asynchronous-server-socket-example
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// Bind the socket to the local endpoint and listen for incoming connections.
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try
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{
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listener.Listen(100);
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while (true)
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{
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// Set the event to nonsignaled state.
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//allDone.Reset();
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// Start an asynchronous socket to listen for connections.
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Console.WriteLine("Waiting for a connection...");
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listener.BeginAccept(
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new AsyncCallback(AcceptCallback),
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listener);
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// Wait until a connection is made before continuing.
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//allDone.WaitOne();
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}
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}
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catch (Exception e)
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{
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Console.WriteLine(e.ToString());
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}
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}
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void AcceptCallback(IAsyncResult ar)
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{
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// Signal the main thread to continue.
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//allDone.Set();
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// Get the socket that handles the client request.
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Socket listener = (Socket)ar.AsyncState;
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Socket handler = listener.EndAccept(ar);
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// Create the state object.
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StateObject state = new StateObject();
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state.workSocket = handler;
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handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state);
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}
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void ReadCallback(IAsyncResult ar)
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{
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String content = String.Empty;
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// Retrieve the state object and the handler socket
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// from the asynchronous state object.
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StateObject state = (StateObject)ar.AsyncState;
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Socket handler = state.workSocket;
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// Read data from the client socket.
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int bytesRead = handler.EndReceive(ar);
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if (bytesRead > 0)
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{
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// There might be more data, so store the data received so far.
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state.sb.Append(Encoding.ASCII.GetString(
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state.buffer, 0, bytesRead));
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// Check for end-of-file tag. If it is not there, read
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// more data.
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content = state.sb.ToString();
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if (content.IndexOf("<EOF>") > -1)
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{
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// All the data has been read from the
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// client. Display it on the console.
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Console.WriteLine("Read {0} bytes from socket. \n Data : {1}",
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content.Length, content);
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// Echo the data back to the client.
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Send(handler, content);
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}
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else
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{
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// Not all data received. Get more.
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handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state);
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}
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}
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}
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void Send(Socket handler, String data)
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{
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// Convert the string data to byte data using ASCII encoding.
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byte[] byteData = Encoding.ASCII.GetBytes(data);
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// Begin sending the data to the remote device.
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handler.BeginSend(byteData, 0, byteData.Length, 0,
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new AsyncCallback(SendCallback), handler);
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}
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void SendCallback(IAsyncResult ar)
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{
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try
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{
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// Retrieve the socket from the state object.
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Socket handler = (Socket)ar.AsyncState;
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// Complete sending the data to the remote device.
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int bytesSent = handler.EndSend(ar);
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Console.WriteLine("Sent {0} bytes to client.", bytesSent);
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handler.Shutdown(SocketShutdown.Both);
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handler.Close();
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}
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catch (Exception e)
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{
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Console.WriteLine(e.ToString());
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}
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}
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}
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public class StateObject
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{
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// Client socket.
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public Socket workSocket = null;
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// Size of receive buffer.
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public const int BufferSize = 1024;
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// Receive buffer.
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public byte[] buffer = new byte[BufferSize];
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// Received data string.
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public StringBuilder sb = new StringBuilder();
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}
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}
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@ -51,15 +51,15 @@ namespace FastTunnel.Core.Core
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private void ListenFastTunnelClient()
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private void ListenFastTunnelClient()
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{
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{
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var listener = new Listener<object>(_serverSettings.BindAddr, _serverSettings.BindPort, _logger, ReceiveClient, null);
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IListener<object> listener = new Listener<object>(_serverSettings.BindAddr, _serverSettings.BindPort, _logger, null);
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listener.Listen();
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listener.Listen(ReceiveClient);
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_logger.LogDebug($"监听客户端 -> {_serverSettings.BindAddr}:{_serverSettings.BindPort}");
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_logger.LogDebug($"监听客户端 -> {_serverSettings.BindAddr}:{_serverSettings.BindPort}");
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}
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}
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private void ListenCustomer()
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private void ListenCustomer()
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{
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{
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var listener = new Listener<object>(_serverSettings.BindAddr, _serverSettings.ProxyPort_HTTP, _logger, ReceiveCustomer, null);
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var listener = new Listener<object>(_serverSettings.BindAddr, _serverSettings.ProxyPort_HTTP, _logger, null);
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listener.Listen();
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listener.Listen(ReceiveCustomer);
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_logger.LogDebug($"监听HTTP -> {_serverSettings.BindAddr}:{_serverSettings.ProxyPort_HTTP}");
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_logger.LogDebug($"监听HTTP -> {_serverSettings.BindAddr}:{_serverSettings.ProxyPort_HTTP}");
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}
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}
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@ -93,18 +93,17 @@ namespace FastTunnel.Core.Handlers
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var ls = new Listener<SSHHandlerArg>("0.0.0.0", item.RemotePort, _logger,
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var ls = new Listener<SSHHandlerArg>("0.0.0.0", item.RemotePort, _logger,
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(client, local) =>
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new SSHHandlerArg { LocalClient = client, SSHConfig = item });
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{
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ls.Listen((client, local) =>
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var msgid = Guid.NewGuid().ToString();
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{
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local.LocalClient.Send(new Message<NewSSHRequest> { MessageType = MessageType.S_NewSSH, Content = new NewSSHRequest { MsgId = msgid, SSHConfig = local.SSHConfig } });
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var msgid = Guid.NewGuid().ToString();
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local.LocalClient.Send(new Message<NewSSHRequest> { MessageType = MessageType.S_NewSSH, Content = new NewSSHRequest { MsgId = msgid, SSHConfig = local.SSHConfig } });
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server.newRequest.Add(msgid, new NewRequest
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server.newRequest.Add(msgid, new NewRequest
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{
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{
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CustomerClient = client,
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CustomerClient = client,
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});
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});
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}
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});
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, new SSHHandlerArg { LocalClient = client, SSHConfig = item });
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ls.Listen();
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// listen success
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// listen success
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server.SSHList.Add(item.RemotePort, new SSHInfo<SSHHandlerArg> { Listener = ls, Socket = client, SSHConfig = item });
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server.SSHList.Add(item.RemotePort, new SSHInfo<SSHHandlerArg> { Listener = ls, Socket = client, SSHConfig = item });
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12
FastTunnel.Core/IListener.cs
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12
FastTunnel.Core/IListener.cs
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using System;
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using System.Collections.Generic;
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using System.Net.Sockets;
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using System.Text;
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namespace FastTunnel.Core
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{
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public interface IListener<T>
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{
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void Listen(Action<Socket, T> receiveClient);
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}
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}
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@ -9,7 +9,8 @@ using FastTunnel.Core.Extensions;
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namespace FastTunnel.Core
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namespace FastTunnel.Core
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{
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{
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public class Listener<T>
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[Obsolete("Replaced by AsyncListener")]
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public class Listener<T> : IListener<T>
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{
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{
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ILogger<object> _logerr;
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ILogger<object> _logerr;
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@ -21,14 +22,12 @@ namespace FastTunnel.Core
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Socket ls;
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Socket ls;
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T _data;
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T _data;
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public Listener(string ip, int port, ILogger<object> logerr, T data)
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public Listener(string ip, int port, ILogger<object> logerr, Action<Socket, T> acceptCustomerHandler, T data)
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{
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{
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_logerr = logerr;
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_logerr = logerr;
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_data = data;
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_data = data;
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this.IP = ip;
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this.IP = ip;
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this.Port = port;
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this.Port = port;
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handler = acceptCustomerHandler;
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IPAddress ipa = IPAddress.Parse(IP);
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IPAddress ipa = IPAddress.Parse(IP);
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IPEndPoint ipe = new IPEndPoint(ipa, Port);
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IPEndPoint ipe = new IPEndPoint(ipa, Port);
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@ -37,8 +36,9 @@ namespace FastTunnel.Core
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ls.Bind(ipe);
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ls.Bind(ipe);
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}
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}
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public void Listen()
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public void Listen(Action<Socket, T> receiveClient)
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{
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{
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this.handler = receiveClient;
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ls.Listen(100);
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ls.Listen(100);
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ThreadPool.QueueUserWorkItem((state) =>
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ThreadPool.QueueUserWorkItem((state) =>
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{
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{
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@ -63,7 +63,6 @@ namespace FastTunnel.Core
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throw;
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throw;
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}
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}
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}
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}
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}, ls);
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}, ls);
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}
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}
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