add Listener interface

This commit is contained in:
SpringHgui 2020-06-28 23:39:05 +08:00
parent 0747b56e7c
commit 938f7f1ca2
5 changed files with 193 additions and 21 deletions

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@ -0,0 +1,162 @@
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Text;
namespace FastTunnel.Core
{
public class AsyncListener<T> : IListener<T>
{
ILogger<object> _logerr;
public string IP { get; set; }
public int Port { get; set; }
Action<Socket, T> handler;
Socket listener;
T _data;
public AsyncListener(string ip, int port, ILogger<object> logerr, T data)
{
_logerr = logerr;
_data = data;
this.IP = ip;
this.Port = port;
IPAddress ipa = IPAddress.Parse(IP);
IPEndPoint localEndPoint = new IPEndPoint(ipa, Port);
listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
listener.Bind(localEndPoint);
}
public void Listen(Action<Socket, T> receiveClient)
{
// example https://docs.microsoft.com/en-us/dotnet/framework/network-programming/asynchronous-server-socket-example
// Bind the socket to the local endpoint and listen for incoming connections.
try
{
listener.Listen(100);
while (true)
{
// Set the event to nonsignaled state.
//allDone.Reset();
// Start an asynchronous socket to listen for connections.
Console.WriteLine("Waiting for a connection...");
listener.BeginAccept(
new AsyncCallback(AcceptCallback),
listener);
// Wait until a connection is made before continuing.
//allDone.WaitOne();
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
void AcceptCallback(IAsyncResult ar)
{
// Signal the main thread to continue.
//allDone.Set();
// Get the socket that handles the client request.
Socket listener = (Socket)ar.AsyncState;
Socket handler = listener.EndAccept(ar);
// Create the state object.
StateObject state = new StateObject();
state.workSocket = handler;
handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state);
}
void ReadCallback(IAsyncResult ar)
{
String content = String.Empty;
// Retrieve the state object and the handler socket
// from the asynchronous state object.
StateObject state = (StateObject)ar.AsyncState;
Socket handler = state.workSocket;
// Read data from the client socket.
int bytesRead = handler.EndReceive(ar);
if (bytesRead > 0)
{
// There might be more data, so store the data received so far.
state.sb.Append(Encoding.ASCII.GetString(
state.buffer, 0, bytesRead));
// Check for end-of-file tag. If it is not there, read
// more data.
content = state.sb.ToString();
if (content.IndexOf("<EOF>") > -1)
{
// All the data has been read from the
// client. Display it on the console.
Console.WriteLine("Read {0} bytes from socket. \n Data : {1}",
content.Length, content);
// Echo the data back to the client.
Send(handler, content);
}
else
{
// Not all data received. Get more.
handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state);
}
}
}
void Send(Socket handler, String data)
{
// Convert the string data to byte data using ASCII encoding.
byte[] byteData = Encoding.ASCII.GetBytes(data);
// Begin sending the data to the remote device.
handler.BeginSend(byteData, 0, byteData.Length, 0,
new AsyncCallback(SendCallback), handler);
}
void SendCallback(IAsyncResult ar)
{
try
{
// Retrieve the socket from the state object.
Socket handler = (Socket)ar.AsyncState;
// Complete sending the data to the remote device.
int bytesSent = handler.EndSend(ar);
Console.WriteLine("Sent {0} bytes to client.", bytesSent);
handler.Shutdown(SocketShutdown.Both);
handler.Close();
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
}
public class StateObject
{
// Client socket.
public Socket workSocket = null;
// Size of receive buffer.
public const int BufferSize = 1024;
// Receive buffer.
public byte[] buffer = new byte[BufferSize];
// Received data string.
public StringBuilder sb = new StringBuilder();
}
}

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@ -51,15 +51,15 @@ namespace FastTunnel.Core.Core
private void ListenFastTunnelClient()
{
var listener = new Listener<object>(_serverSettings.BindAddr, _serverSettings.BindPort, _logger, ReceiveClient, null);
listener.Listen();
IListener<object> listener = new Listener<object>(_serverSettings.BindAddr, _serverSettings.BindPort, _logger, null);
listener.Listen(ReceiveClient);
_logger.LogDebug($"监听客户端 -> {_serverSettings.BindAddr}:{_serverSettings.BindPort}");
}
private void ListenCustomer()
{
var listener = new Listener<object>(_serverSettings.BindAddr, _serverSettings.ProxyPort_HTTP, _logger, ReceiveCustomer, null);
listener.Listen();
var listener = new Listener<object>(_serverSettings.BindAddr, _serverSettings.ProxyPort_HTTP, _logger, null);
listener.Listen(ReceiveCustomer);
_logger.LogDebug($"监听HTTP -> {_serverSettings.BindAddr}:{_serverSettings.ProxyPort_HTTP}");
}

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@ -93,18 +93,17 @@ namespace FastTunnel.Core.Handlers
var ls = new Listener<SSHHandlerArg>("0.0.0.0", item.RemotePort, _logger,
(client, local) =>
{
var msgid = Guid.NewGuid().ToString();
local.LocalClient.Send(new Message<NewSSHRequest> { MessageType = MessageType.S_NewSSH, Content = new NewSSHRequest { MsgId = msgid, SSHConfig = local.SSHConfig } });
new SSHHandlerArg { LocalClient = client, SSHConfig = item });
ls.Listen((client, local) =>
{
var msgid = Guid.NewGuid().ToString();
local.LocalClient.Send(new Message<NewSSHRequest> { MessageType = MessageType.S_NewSSH, Content = new NewSSHRequest { MsgId = msgid, SSHConfig = local.SSHConfig } });
server.newRequest.Add(msgid, new NewRequest
{
CustomerClient = client,
});
}
, new SSHHandlerArg { LocalClient = client, SSHConfig = item });
ls.Listen();
server.newRequest.Add(msgid, new NewRequest
{
CustomerClient = client,
});
});
// listen success
server.SSHList.Add(item.RemotePort, new SSHInfo<SSHHandlerArg> { Listener = ls, Socket = client, SSHConfig = item });

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@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Net.Sockets;
using System.Text;
namespace FastTunnel.Core
{
public interface IListener<T>
{
void Listen(Action<Socket, T> receiveClient);
}
}

View File

@ -9,7 +9,8 @@ using FastTunnel.Core.Extensions;
namespace FastTunnel.Core
{
public class Listener<T>
[Obsolete("Replaced by AsyncListener")]
public class Listener<T> : IListener<T>
{
ILogger<object> _logerr;
@ -21,14 +22,12 @@ namespace FastTunnel.Core
Socket ls;
T _data;
public Listener(string ip, int port, ILogger<object> logerr, Action<Socket, T> acceptCustomerHandler, T data)
public Listener(string ip, int port, ILogger<object> logerr, T data)
{
_logerr = logerr;
_data = data;
this.IP = ip;
this.Port = port;
handler = acceptCustomerHandler;
IPAddress ipa = IPAddress.Parse(IP);
IPEndPoint ipe = new IPEndPoint(ipa, Port);
@ -37,8 +36,9 @@ namespace FastTunnel.Core
ls.Bind(ipe);
}
public void Listen()
public void Listen(Action<Socket, T> receiveClient)
{
this.handler = receiveClient;
ls.Listen(100);
ThreadPool.QueueUserWorkItem((state) =>
{
@ -63,7 +63,6 @@ namespace FastTunnel.Core
throw;
}
}
}, ls);
}